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       <dc:date>2010-07-26T11:35:09+00:00</dc:date>
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        <dc:date>2010-07-25T11:16:04+00:00</dc:date>
        <title>projects:bml:draft1.0:wg3</title>
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        <description>&lt;gesture&gt; (WG 3 refinement)

 Coordinated movement with arms and hands, including simple gestures like beats and more complex parameterized ones. 

A gesture can be made to start and end at any internal sync point. The attributes start/end can be assigned any internal sync point of the gesture, e.g.</description>
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        <title>projects:bml:bmlt</title>
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        <description>The BML Twente extension adds the specification of physical controllers, procedural animation, transition animations and synchronization to anticipated events to BML. It is used in the Elckerlyc realizer. Here we present a quick overview of the BMLT tags and their syntax. The namespace for BMLT is &lt;http://hmi.ewi.utwente.nl/bmlt&gt;, we use bmlt as the prefix for that namespace throughout this document.</description>
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        <title>projects:bml:multipleblockissue</title>
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        <description>The Issue


“Detail what happens when a realizer receives new performance quests before others are complete. One possibility is to add a simple scheduling instruction to the &lt;bml&gt; tag as an attribute, telling the realizer to replace, interrupt or append with the new block (ISI proposed this). However, it has been argued that this starts to impose a higher level of scheduling on the BML specification that should be handled by the behavior planner itself. So for now, special scheduling attributes …</description>
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        <dc:date>2009-12-02T13:12:49+00:00</dc:date>
        <title>projects:bml:draft1.0</title>
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        <description>main page
	*  [WG0] (Documentation):
		*  Andrew Marshall, Hannes Vilhjálmsson

	*  [WG1] (Posture, Locomotion): 
		*  Hannes Vilhjálmsson, Brigitte Krenn, Marco Vala, Nicolas Schulz, W. Lewis Johnson

	*  [WG2] (Speech): 
		*  Hannes Pirker, Aleksandra Cerekovic, Herwin van Welbergen</description>
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